A Pursuit Method for Video Annotation
Zoltan Foley-Fisher (supervised by Gregor Miller and Sidney Fels)
A Pursuit Method for Video Annotation Video annotation is a process of describing or elaborating on objects or events represented in video. Part of this process involves time consuming manual interactions to define spatio-temporal entities - such as a region of interest within the video. This dissertation proposes a pursuit method for video annotation to quickly define a particular type of spatio-temporal entity known as a point- based path. A pursuit method is particularly suited to annotation contexts when a precise bounding region is not needed, such as when annotators draw attention to objects in consumer video. We demonstrate the validity of the pursuit method with measurements of both accuracy and annotation time when annotators create point-based paths. Annotator tool designers can now chose a pursuit method for suitable annotation contexts.

Defended successfully by Zoltan Foley-Fisher on 9th October 2012 for the award of Master of Applied Science (MASc).

BibTeX
@MastersThesis{FoleyFisher:Masters:UBC2012,
    author = {Zoltan Foley-Fisher},
    title = {A Pursuit Method for Video Annotation},
    school = {University of British Columbia},
    month = {October},
    year = {2012},
    publisher = {UBC},
    address = {Human Communication Technologies Laboratory, Department of Electrical and Computer Engineering, University of British Columbia, 2332 Main Mall, Vancouver B.C., V6T 1Z4, Canada},
    location = {Vancouver, Canada},
    doi = {http://hdl.handle.net/2429/43613},
    url = {http://www.openvl.org.uk/Publications/Publication.php?id=FoleyFisher:Masters:UBC2012}
}